Banlist regulars but also a bit small IMBA
initial 4 1 syrup and eat tree branches can buy a lot of how much to buy. as a wandering hero type should be made as soon as possible magic bottle, I used to control F.7 class 4 1 1 2 1 magnitude are added after the yellow dot to the end of the period into the FARM GANK period began +3 skills .2 skills to hide the fatal attack or a ballistic point-based STUN. There is every terrain puncture good way to escape.
dagger of course, is essential SK. generally is the first time to go home, if home is a dagger enough money, of course, if not more, the first right wrist brace 2. TP to do not say. dagger is not just escape and jump big, more often jump to the desired position more people in the first one journal. The big trick is to choose the timing, which some of their combat experiences. before the mid- SK's bar and the ULT are very powerful.
hit the post can be considered a comic or a sheep knife, the heart of the props. after all, just a cannon fodder. survives to provide more limited number of This is a good SK.
2.TINKER Tinker
E + T in the high initial damage. and in the latter part of a strong military capability to send wire brush.
go out to eat tree 1 4 1 purification drug ring. middle of the line in addition to WL should not allow double halo opponents to take advantage of ... the bottle must be first. head retaining ring is used to pull out. on the line with the consumption of H & R. E CW in general can not say directly by your opponents in the single-spike stupid. can only be controlled by the quasi-F is a good priest or a few per head. because the CW must have eyes in the river, it is recommended not to walk the low efficiency of killing. because shoes out of the first large flying speed is critical. GANK the best way is to TP. you can buy a 1-2 group of the appropriate eye. After the initial control of F. right thing to give blue-collar workers.
do shoes, nine out of the TINKER flying is very strong. When combined with the NW (ants) makes it easy for opponents to death depressed. when TINKER ability to make a strong support opponents of the line is very uncomfortable (unlimited brush missile - -). more and Bottle teammates exchange. With Boots out after the first 450 in 6:00 2 intelligence to the sheep. (51 words for the wind to a bar.) teammates to leave the money line. With flying shoes TINKER can easily brush out big in a short time.
late hit at least one of the sheep. can continue to post strong brush to restrict their opponents hero sheep. As for this time of equipment selection is quite varied. to see a hero with opponents and need a.
when the mid-TINKER still fragile.
3.ES cattle
remote control. control field, a very powerful defensive ability.
< br> early is very easy to pressure. and is a need FARM hero. dagger that is key props. The need to explain. Here Tau to two different routes.
one. magic bottle to play wild. This route not in secret. out of the magic bottle after bottle with a crow Games Ono, if not the very place of harassment and closure of wild jumping about 20 minutes to play knife. and then do the wind off. intelligence support, first-out limit. After all, no secret method . a pendant. to ensure that is can be used at the 3 team battles with. This risk is relatively small hit. more recommended.
II. tantric line. The line of the bottle is optional. this time on the WS tyrants line. the skills received at least one soldier + consumption of the blood rivals. This should be very simple. But the time may jump relatively late in cutter. but it can nausea and online rivals. At the same time to help his teammates back to the magic. considered a powerful aid attendant.
Council asked if the wind
Boots wind sheep. opponents pressed after the fierce winds on the first flying shoes. personally do not like the refresh. necessary will be a challenge .4 strokes are very useful. If you take a route so long as a first Level 2. after all, need maximum support yellow dot. If it is in secret direct line of plus end 13 to fill 2. have a good explosive.
early closure. Dances are the first to hand the timing rule of thumb.
4.MK early king of the gods
very powerful explosive and sustainable power .3 skills to a certain amount of post-space.
to the list. also to compare dangerous by themselves. go out to eat tree 7-8 .1 drug purification. necessary to buy JJ.
early on line. normal range of embarrassing nothing too much competition in the attack. But one skill IMBA manifested. short CD. low mana cost. electricity fill the bottle very easily. Even if the face of road rage TINKER or VP. can also give money to sick WS opponents play. This sense of looking to go places. If the single out a keep a bottle 2 skills skills creeps consumption of blood. soldiers line immediately eat a magic bottle had a good look at F. F Road with the pressure line to kill or to continue a .7 grade level 2 Level 1 1 4 3 1 magnitude 1 yellow dot.
blood high explosive and embarrassing war certainly hate figure in the early group. How to take place to ensure continued output is the key to immortality. at least the first life lost is a G and W. Wang. can the support of blood can hold the jump magic equipment.
as a mage. secondary props or out of some secret law, such as sheep, like knives. when necessary, may have to buy several sets of eyes.
5.tiny Mountain Giant
STUN + NUKE early with a halo of high explosive technology, ideal for walk GANK. In CW the upper hand in general with a halo all the way. But a 0 need to be very careful in the early creeps. go out to eat tree 1 4 all the money to buy the rest of the branches clean. This 2 for just 240 with the magic trick. lost strokes to be considered clear. After all, too little magic.
T as T to body with damage bonus. It is best to rival T awkward position. as with the kill probability should be higher. a 1-2 finish Bottle pendant hold a jump start saving money. If the above out of TINY fast .8 The explosive is very objective. If the field is about a single high-speed injuries kill VT. If with murder. the first halo jump back or after the first T after T can be halo. the scope of war halo group can also be used to pre-empt the hand.
T people to see take place. especially the multi-unit time. accurate technique T to the people live.
line equipment to support the main post. Sheep 40 Assault can. IMBA's IAS can not be bound to him as DPS.
6.wl Warlock Warlock
. Professional package of chicken blue-collar workers eye bag .. bag of milk. usually add 2 and a big yellow dot to increase protection
as a Master of the high initial attack of high blood want to be a good trajectory is powerful. There is also the IMBA recovery skills. you can cover in a single person or to the wing. The most typical is the cover empty or Haunt . If the words of one single soldier to make it let go. To protect against late to make up half of a good control of blood line of their own soldiers. with the high points of attack opponents. generally do not have law do not and WL ball on point. as far as possible be ensure the units is completed. Only the hero is certainly complement the insured can not make soldiers. or pull wild.
to package the most eye. WL or not afford anything bulky. more conventional 2 wrist is a temple, a few TP .. shoes as long as one's own personal playing warlock or without a car, I will lose one its best to get a large tower. turned down as quickly as possible opponents have enough money outside the tower Ken and 40 books out of gold.
if it is large corporations P. WL upper hand controlling the scope and long-distance market is very disgusting. group P End If got me to clean the stone did not die on the field. usually a CW to the 40 already not easy. If there is a lot of great post a little money out of a sheep. and the like. The output is not considered personal equipment.
7.lina fire female
There are explosive STUN AOE had to go out. CW regulars. usually just get on with a halo to go all the way.
upper hand after a normal attack then throw halo halo. appropriate under 2 pick 1 skill point. With ULT can walk together with the upper hand halo pressure to arrest people or a single line, usually less walk better, after all, requires a certain level. Because relatively poor ballistic attack is not high. make up a knife will not be smooth. hit the bottle as soon as possible. and heap protection blood and magic wrist brace. You can also out of a 1200 ball. after the jump knife. CW output is best not to waste that can not be used to get people .. ULT. Group P Do not leave bills.
may need early eyes .. do not buy the case of blue-collar workers may have to package the eye.
line of personal equipment like the first girl to play with fire bottles a pendant and dagger. .. look at the situation later and equipment may need to package the eye. If the package eye when the blue-collar 40 can be considered the book.
8.ts tortured soul
more powerful AOE spell out .4 output skills.
initial wrist brace .1 skills as early as possible to make a bottle of blood with the upper hand sent like halo and lina. however, the short CD 3 mana less skill, but also relatively far distance transmission .3-level soldiers began to lose Dianbu increase consumption of blood, the opponent will be very depressed. TS Early more important on the line to walk, due to anemia, a home spa may be inattentive.
personal plus point vary according to different teammates online. If you have a upper hand STUN. the general increase of 13 each. If not just get STUN 7 grade is a grade 3 1 2 4 2. and then fill the 3 plus 1. no matter how the first three skills anyway, plus priority, to increase only after 12. mainly because of the already very short TS Magic. the first three skills have been severely overdrawn, equipment not forming large no role in the money too early.
2 skills is very easy to use, 4 2 1 personal skills, who all lost more than 1,000 injuries. ignore the magic free, and under the tower quickly. General 2 bottles of a shoelace on wrist 1 TP Ben jump directly to the .51 version of sword dance sword though not so easy to use, but the upper hand role can not be ignored. after the first town of the wind or the soul stone. then BKB. Mission station by as much as possible after the station lost power consumption on the line. to walk about with MK. is also very easy to attract hatred. the initial phase for migration GANK. but personally feel pressure line better. consumption ability, but not enough explosive.
TS line early on in the middle if the best break on the opposite look. otherwise there is no vision can not get fax. personally think is best not to make eye TS packet, the initial set of eyes due to buy 1-2 enough, he is also a much-needed equipment, the hero.
9.vp Underworld Yaron
Road tyrant. disgusting Sphere. disgusting to slow down. .4 level melee guest star tee H & R allows unlimited melee hero basic dilemma ..
H & R goes without saying. VP is the most like the use of single or, as WL ability to protect a late suppression.
VP under the line There are 2 play. not only aid, can also become Paul 1 4 1. If that is actively assisted the VP GANK because opponents may be more powerful combination of wing heroes, their wings not only support to ease the advantage. normal shoes, plus a bottle with a 3 Series. then you can jump or fly out of shoes. If Paul 1 4 1. Golden (may not be out) .3 tie directly to the ball after a dynamic 3800. is generally a HY, in the past have seen the sword of the VP. of course, is not recommended. is more stable HY. Then, after heart or BKB .. equipment tends to be a. played for money on the line is busy. while the opposite will be suppressed without the double halo more comfortable . teammates appropriate support on the line. now the VP fewer parts. multipoint and HY is Vanguard's VP.
add a little early is not fixed. like my opponent and he can point to my point will add a magic resistance. If it is not considered melee. Direct Mutual yellow dot ball skills of 20 plus .1 later consideration. VP if you do not need the output to the basic IAS. IMBA enough to provide a deceleration.
and TK under here that the method of single combat. eat the tree with only one group. the first ring buy the branches and the like. Then is was 100 with a big blue bottle. General TK will suppress your blood. If you have been about half the blood on the VP can not enough of a threat. steal a chance to fill up the blue bottle. France has to a certain point of the ball. has not attracted soldier hatred.
10.jugg sword St.
CW appearances is very low. but you can try. storm early to avoid really high damage magic power. and STUN or slow down all the way to coincide with the blood of passers-1 common combination.
CW words can not go out with the shoes, the property installed better. otherwise be too fragile. because it is very easy to be pressed close combat, jugg more suitable for walk out of the bottle. but take the F to note. storm would eliminate the effects of acceleration and DD. may support the early blood. you can add each storm yellow dot, you can also add Internet storm, and 3 skills. 3 yellow spots around .3 to provide better skills can enhance the explosive ULT.
Qi early after the initial over-the largest equipment piece priority flying shoes. since the early days wandering if heads get less will certainly affect the rating. and storm range from small requires a certain speed. fly a pair of shoes can be considered a pioneer or a S & Y. I tend to direct the first S & Y. support Blood + attack + IAS + moving speed is entirely designed for the jugg.'s explosive early storms can ULT will be in the team battles a difference. SY after the best out of BKB. or move the output lost is difficult to have the opportunity to finish. after the output equipment tends to be a.
to note is storm in a card. and opponents avoid the storm to walk you have to respond quickly. no lag of as much as opponents all eat. river ULT needless to say. line ULT lost no soldiers on the next time and pay attention to their own line of wave forces. quick to judge threw UTL will not suddenly appear behind opponents soldier. out of the flying shoes when the latter if you want to output. Occasionally brush the money would not blame you mate . Storm proficient at is very fast.
11.qop Queen of Pain's blink ability
have considerable long-range AOE explosive. banlist regular
48 is weakened after a skill . Now the Queen is no longer the mainstream up 1 skill at level 1 .5 flash a yellow dot 3
shouted out a cloak a ring. has a flash and the remote has a good ability to survive. One can go long way. best not in the list. encounter must be suppressed VP or TK. Although more likely to be pressure. Comparison of the hero .6-7 grade level needed to start migration GANK. the early flickering powerful can be reflected in the GANK. But less amount of blood, usually after the flash in the past to keep up one's own hero lost strokes. to be impossible to come back.
equipment is the last major ice queen eyes though brush Money + GANK to 2 worthwhile. but the ice eye to 7000, nor is it like to have had a few. Now the Queen is more fly + sheep. If there is a stealth upper hand can be considered 40. walk when you can pull out the way Stubbs eyes. earlier hit 40 for sheep and three QOP is still relatively easy.
can be a half a DPS, also can take the secondary route. life is very good without money. LZZ prefer Lincoln .. naked because he prefers dry people. and they are all just get dry, add a little to ensure their survival can be considered a good choice ... the Queen route more flexible equipment.
12. PUGNA forgotten Master
short CD high damage AOE disgusting stick is to ensure that the status of two reasons for CW. There is IMBA's intellectual growth ..
CW is often forgotten as the blue-collar. the speed of the comparison appears to push team more. the power of growth is relatively low. Even after 2 wrist blood or not reassuring. wrists early 2 1 1 Temple shoes 1 bottle. The first large pieces of Ken. because more is to assist and push the tower. So do not walk. Some may require a secret squad method.
the main attention of the stick when the group P must be put YD. l 1 and the main bar is 9 .7 grade 4 when 1 1 Level 2 Level 4 bars. nothing very particular about the release. can not be normal attacks can not provide general estimates. cast the object and the time to rely on the experience of the .44% of the damage bonus is also very frightening.
< br> 13.SNK Skeleton King
FARM-type semi-assisted half. have an upper hand halo, a large move IMBA.
this to say less. the general point of view a little walk F F , there are good F to help kill, not to busy to play money. and other teammates support. early even if the bottle forming shoe 3 1 wrist. You can choose to play the late HY. You can also choose the meat loaded. hammer each additional yellow dot. initial 3 wrist and yellow combined with the fact force the hero of the SNK already has a considerable amount of blood. and if not more difficult for a person caught off single die. great CD to no higher than grade, after all, improve the consumption of magic. there is not enough magic to rebirth deficit. generally the starting point out of the large explosion hit.
the hero does not have much technical content. do not pack the eye, wandering the amount is not large. Note that the opposite is not as long as the team battles for brave Xiao Qiang冲在最前面.
14.na Nerubian Assassin.
very disgusting hero. .. because Mana Burn .. banlist regulars. no one wants, and NA of the best lines .. way is to ban it out.
destined to be a wandering hero. out 3 sets of clean drug branch of the line walk the number of + blue smoke. do not really need the initial level. nausea, ease up a knife end rivals. Magic lost most of the time they did not move up to the next point you 2. early to make the bottle. to 6 more than the body back after the TP. TP ready for a good separate ways GANK. generally the main opponents have NA DPS that line must have real eyes. So little real eye NA is best. Otherwise, the past may be a large crowd XXOO ...
not what the general is to assist the equipment, who heap point pendant. money out of a big root. flying shoes. almost the. GANK mainly on the need to walk and play. positive migration can guarantee one's own separate ways have advantages.
15. Lich (Lich/51)
strong pre- Master of one of the soldiers to eat normally the first level rise, in order to limit the right path in the early heroes of experience and level, and then Ascending NOVA, ice for at least a general level, it rose out
equipment plus two back rings eat the tree, the best two branches, so if you can with the first reply to the scarf out, because most of the first pieces of equipment are 51 Macon, to begin after 6 GANK, especially to strengthen the ULT 6.51 so LICH stronger in the early style of play under the
lineup may be, if you need speed to push it, after the out of the can collection PUSH Macon, and one's own AOE Qing, if the other hero stations is not very dispersed, to decisively enlarged, playing the hero go ... pay attention to one's own soldiers fill with ice and eat a magic, as well as in the other AOE the Houjiameiken, in any case, be sure to put out big move
< br> If the words of the late fight, LICH to turn assisted by the GANK, including the eyes, the late equipment turn sheep knives, flying shoes, Ice Armor, A battle, Bloodstone, the role of team battles, then do not check it to fly troops from various quarters
knife on the jump, a 6.51 was good before, you can save your life, after all, LICH is still very fragile, and change the personal feeling after not necessary
how about adding a point of ice, according to tactics may be, if both sides of the line are pre-Code security post, then even did not rise, if one side need to pre-PUSH, especially the other melee hero more, and his call for human shields low A, then it must learn to ice a , eat up to two soldiers of the skills is enough, if the other post if DPS is melee, before the group P must remember the last set of Ice Armor
talk about my own experiences with the LICH
like in a single, more attention to make knives, a military restricted eating each other experience, two NOVA each other about, and then eat the soldiers make, or keep the magic is wasted, three started with two NOVA, CD give each other good A NOVA, and then eat the soldiers make, eat good soldiers to use the CD, so definitely not enough to suppress the magic, but certainly the other side even worse than you, 5 began to stay for six magic murder, six magic enough to begin 370 Note that the other heroes and soldiers to walk the line, the best line in one's own soldiers, the central slopes or river, you will not chase more towers, creeps around when the other heroes, and not more than three stations immediately if a higher concentration of amplification, C to the other body, and then running from, Do not V, the other side has also been slow to recover when the side A, to ensure that vision, it is estimated effects of running out of gear when slowing effect or just disappeared immediately V, and then chasing A, generally the first time can kill
Macon home to put out the best, the money to buy better shoes, and then look at the situation is still pushing GANK tower, equipment, Macon, chose to fly shoes or guardian of Shiva (with the ice frost skills a) A transfer or vibration soul stone battle
16. Shadow Magic (SF)
This is my second start DOTA hero , and the LICH same crisp, usually pre-late switch AOE DPS, the core skills are video compression, this is the only use of this heroic difficulty, to put away the words of film pressure under the SF Raiders can search the Internet, you can own and computer equipment, money and thought
bottle out the best hand, then you can buy two of the first ring and then have to buy food tree, at first 2 skills, then the main impact pressure rise, early do not learn 3 skills, not only did not line with the soldiers will be pressure, ULT can six liters, or you can rise to over 1 and 2 and then up, three before the key is make knives, knives and consequently not even think about in addition to compensation, SF began to fill the little knife difficulties, although the trajectory is good, but attack is too low, the three former soldiers to fill a few words to add some offensive power, until the three video compression with two soldiers after the meeting whether it is pressure on people to make money or are more comfortable , the three put away after the most critical impact pressure, and, like the rest of the AOE skill requirements, at least one of the soldiers received the money while the other heroes
hit the mid-line play, as may be, to follow the implementation of the push , to follow the Code of the Code, SF's big and medium-term impact is considerable pressure in the former output; late usually turn DPS, can fly shoes separate ways more proficient, you can use video compression with teammates GANK, but best not to follow others walk GANK, after all, nothing to keep people's skills and equipment first priority
51 years later to strengthen a lot of hidden knife hidden a good place to find amplification, but this trick can not be multi-purpose, is generally less negative than once after SB's will buy the eye, and then destroy or ice is dark eyes, butterfly heart Strike == (a dark off have to learn 3 skills)
skills on the third, first, early, must not rise, it will Soldiers line pressure; in late, if there is one's own alchemical, fisherman, dark, animal husbandry, with less anti-church and other skills, or a dark one's own destruction, it is best combined with the rise, and if we only rely on the words that ring by anti- , personal feel the effect is not particularly evident as yellow spots plus support blood; if it is pre-push and the money can sustain a few more affluent wrist, then you can consider the upgrade for 减 4 anti-equivalent to the opposite temple's anti-waste , is also good
17. Dragon Knight (DK) (Dragon Knight, not the Death Knight)
DOTA these three are my heroes start with than the others are much more < br>
dragoon position should be half the meat turn DPS, 16 级 100% after sputtering of ice dragon considerable acceleration and deceleration effects of recommended properties
out equipment installed, trees do not eat too much, the general 4 enough, if not more suitable for one's own ring hero out of the temple, Dragoon out of the also very good
one liter 2 skills can have in a halo of 2.5 seconds is impressive, STUN go the same way again if there is a hero, FB should not be difficult, after the main rise fire-breathing, 2 skills do not have to hurry to fill, if the pressure would give priority to 3 skills, not pressure, then 2 skills and yellow points are can be considered, but no matter what before adding, personal feel 16 to fill up before the 3 best skills, 2 skills at level 3 will have almost enough for
Dragoon can match GANK, with the push to online FARM tower, you can brush field, play more flexible, adaptable according to
lineup and tactics, said the following equipment is also more diverse, before I was first out in secret and then use a brush field skills, and now so is not recommended out, there's almost enough magic temple, and also the bottle, a good line of control may not be faster if money online, pre-money can be considered smooth, then simmer flamboyant, if not out within 25 minutes, then remains to stop clinging to hold back ...
generally speaking, the Dragoon need blood and IAS, as necessary, if the words of the late fight is necessarily the best heart, Satan, encouraging a stronger attack, if you need to solve the pre-battle, Vanguard and a number of wrist, Golden Hand, an artificial leg with good results
Two of the more bizarre to say the equipment now, Manta and refreshed, strengthened version 51 Dragoon's large, so turned to refresh immediately after, you can greatly extend the Ice Dragon in the later output time; Manta would be tricky, you can separate the ice dragon to three (two methods, one is press SHIFT, points to a place, then turned and Manta, the first variable-points, the two intervals as short as possible, the other is the press H, then quickly press the shortcut keys turned Manta R and the corresponding small keyboard) avatar Ice Dragon has 100% of the sputtering, but no frost effect, although only 20 seconds, but it is quite spectacular
(two pieces of equipment, the game is not recommended, entertainment can be considered
18. Mammoth (Elephant / mag)
strong control field, I like to use, turn the meat or later depending on the circumstances DPS, along with the tree to go out to eat, then wait two stones by the waves to make money out of nothing, number of hand-selected, then go out to eat trees and syrup, generally I have asked the ball stays out of the blood stays tough magic, and then make money by wave choke dagger
skills Ascending wave, if not prepared to go out fighting mad if DPS route 3 skills can be without, yellow dot, and 2 skills can consider adding to one's own skills, DPS 2, or very interesting
best not to walk GANK, available online with one's own GANK, with the pressure line push the tower; group P large is very important, must be as large as the other main DPS or other key players, jump knife, then there must be the first to hand, do pay attention to the timing and stations, do not waste a jump attack to sword; not knife, then you can jump around the posterior enlarge
outflanking the late equipment: switch to give priority to the heart of meat, turn DPS priority to fighting mad excited, mad skills, proficient at fighting with two giant cool, there are two crazy war can be achieved 100% of the sputtering, but the second does not give priority to or more; early to have high output, then leg crazy is good, very explosive.
19. Sven (SVEN)
< br> CW regulars,UGG bailey button, plus the meat just get dizzy, extremely explosive skills of general primary plus
hammer and yellow dots, eat out two cyclo-tree, the first cyclization wrist, out of the bottle can then walk GANK, GANK be hiding in the field of vision when you pay attention to blind spots, the first large and then rushed out to open the cut of the hammer to ensure that all the halo of the time the output can be a false leg, false legs, if not also be considered crazy, the first large general must be black Wong
Chong took the lead in Group P must be in front of his body free to heap wrist, SVEN is a big anti-is cannon fodder, can cut the general large after several times, can take two more hammer, to attract fire, which SVEN is a qualified in the group should play the role of P in the late
equipment is usually the heart, inspire, and the crazy war.
20. Death Prophet
CW regulars, AOE plus the main players pushing the tower, push the line speed necessary skills
main plus 1, 2 and 3 alternately add it, all kind of useful, rarely with yellow dots, and go out to eat recommended adding Ring of Basilius tree line, where appropriate package based on package of chicken eyes, close Famei Ken, there are big words to control the soldiers line with pushed the tower (the tower to open big push when I remember to translate into all the units with the temple)
auxiliary equipment normally turn the meat later installed in order to ensure a large output time, Vanguard and heart, a soldier from various quarters to contain flying shoes is also very good.
21. Centaur (CW) of pure meat plus just get the main halo
skills plus 1 and 2,3 liters of skills is often the first level, go out to eat the tree generally increases buckler, or reply to add to eat the tree ring, according to a challenge across the line by the first or the first out Vanguard may be. pre-equipped after the transition, if the rate jumps to push personally recommend the first knife for easy manual control group P when the first to market; if for the words of the late FARM choke flamboyant personal recommendations can be to play a role in attracting fire; also have pre-first brush Wild re-training money to speed the glittering installation of other meat, and if successful the money to fight if he got caught is not a good choice; again the words of the late heart and Assault
attention skills can be the second Sagittarius suicide, it is best to leave a 2 magic skills in the hope of escape when being GANK as little as possible to send each other money.
22. Some security by 4 hero, only to talk about the equipment line and note it
Weaver (ant / NW)
good eye for free, go back to eat the tree ring plus 2, plus as much as possible the remaining attributes, skills, and little master plus stealth , double-click the first one level you can, and equipment priority choke Radiance, Radiance points after the first out the best things resistant, LZZ boss recommended the challenges (or Vanguard) Jiamei Ken, and then crystal sword, and then attack Canada speed, boost bear fruit relatively quickly, and then turn artillery and Assault
Faceless Void (J8 face / VOID)
fitted out properties, 4-eating tree, early in the Yedian first bought a vampire mask to facilitate early and playing field support line. skills first and a jump, then fill the halo and get away, a large increase, it is best out of the madness and the leg and then hold back large, unless the pre-money special cis With the crazy and have a certain leg explosive power and output, and if the opponent has hit the money came for harassing you, you can call with two teammates to take over the head. bulky to hold back the best out of the butterfly, eagle horn bow is not really hold back Crystal Sword of the general turn out of the first cannon, and then further heart, Strike, Sword of what can be considered the soul of
guard (TB)
fitted out properties, and eat the tree there are two almost enough pre-mix online if you can not rise to levels first vampire, a short CD, mana cost is low, support line and basically good enough to practice field; each other or to suppress one's own go the same way there is not enough milk, then you can guarantee the first and turned and commitments, to improve the efficiency FARM. equipment, most important of ice in the past, but the shape is too slow, now more recommended pole, synthetic smooth, with good results, supporting both the blood and attack speed, pre-one's own advantage or while the other is still large for the completion of post-DPS the pole can take advantage of speed advantage of the speed of push; pre-smooth, then the money can also choose to ten minutes flying time, first-out shoes or Golden hand, you can quickly brush the other post equipment, ice-eye Butterfly Heart ==
Spectre (UG)
out the same equipment and NW, skills, skills dart master plus 1, up 3 times the skills of refraction, a large increase 2 skills are best with glittering effect only after the more obvious artifacts before the general Biechu add yellow dots, attention can be great to get pre-poll. UG choke flamboyant best, or might not be fake after the glittering legs, and then the heart, loss transfer Manta, vampires, butterflies ==.
23. just back animal (swine / BB)
IMBA's late switch to DPS
meat general skills of the main plus 2 and 3, a skill level at least, go out to eat the tree generally increases buckler, or reply to add to eat the tree ring, according to a challenge across the line by the first or the first out Vanguard may be, if not more suitable for one's own Ring out of the temple of the hero, just back out of the temple is also very good, Backstab is quite a lot of damage. The first challenge of the transition equipment recommended, unless the output of the methodology is not very high, with a Vanguard instead, recommend the following Radiance, the reason with the men. does not recommend the walk GANK, can be online with GANK. Group P also must play a prominent attraction in front of the role of fire, pay attention to take place, must take that invincible aligned opposite a small ferocious PP Fire
again the words of the late heart, Ice Armor, Assault, is a good choice.
24. Silencer (sil)
banlist regular, post-DPS, pre- assistance, you can push the tower with GANK and, if required, can all leave together, or play on their own money when necessary to enlarge on it
return the ring is usually fitted out plus two branches and eat the tree, a plum Ken also has a master naked Golden Gloves of Haste, first-out hands, add a little edge of the main rise of wisdom, easy to make knives and repression, the general meeting rose last words, and yellow dots, the first skill for the right path unless the hero, such as Gorefiend, Otherwise, generally do not rise
lineup and play under, the speed, then push Macon better protect themselves if one's own the words of the late hit, Golden
hand was also very effective when the group P Note to walk and to enlarge their timing, stations should not be too forward,UGG boots, silence is also very brittle, while the best testament to the aura of a hero as much as possible on the other side works
late DPS Set: Golden hand (can sell for big post another), sheep knife, Strike, Ice Armor and heart.
25. Overruns
strong control field, the late switch to meat, and then later turn out DPS
temple or property installed, usually one liter eyes (2 skills), planted directly to a channel first, then the main rise living armor, short CD, mana cost is low, early support line is very easy, and trees with high attack, good make knives, stealth-liter level for life insurance or save his teammates, sub-l eye, the eye and more open map
plant P when the big corporations is critical, generally the first set of an A (plus 12 points against, absolutely cool), and then find time to enlarge stealth (invisible to pay attention to whether other measures), not big, then do not participate in group P, and seize the equipment to fight money
most important hui Yao, 30 minutes, if not Biechu do not hold back the relics, not very useful, and as a useful step out of a refresh
a flamboyant best, followed by refreshing, heart, Strike, Ice Armor = =.
26. Double Dragon (THD)
standard supporting role, strong AOE to go out to eat normally artists masks plus 2 trees, the money out of the temple better, best come back two branches, first out of Macon, according to tactical and top, you can push the tower with or GANK; add a little Ascending flame, sub-l frozen,Discount UGG boots, 3 skills can be upgraded to level, the frozen road closure technique is strong, to pay attention to judge each other take place and the release of the lead and put away a large group when P is not a small output, pay attention to take place, as many fire-breathing or Jiamei Ken, late for the team to contribute more to the wind or sheep equipment, Ice Armor and the like, generally it can not get out too much equipment.
27. Beastmaster (BM)
a short CD of ULT control field technology, there is AOE, free eye and deceleration, but also the meat, the latter can also be transferred DPS, more comprehensive out with lots of kind of a hero, the first one or two rings, buy some food trees and syrup, a bottle early by ax and then brush as soon as possible operator, skills Ascending 1 liter 2 large increase, 3 skills are generally of no use before the mid-term, post-transfer,UGG shoes, when combined with DPS, usually after 21 can add more after a big walk GANK, a single strong ability to kill, the first move pigs, Then big, and with the slow adhesion of pig A, A does not put a on the axes, and teammates walk around with their heads, then it is easy to take the eagle to take more, you can usually see characters put river, the regiment can be opened when the vision to Beastmaster fire in the early, pushing the tower when the P group must participate in post-transfer equipment and other post-basic or less the same meat, heart, Strike, vampire loaded ==.
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